Thursday, January 6, 2022

World Map

 I made this world map by using a custom filter on an image of paint on a palette.

Basically, The further away you move from Grey, the less directly medieval it becomes and more weird and fantastical.

So like, there are dragonborn mercenaries that fly in the carapace of a gigantic dead dragon, but not in Arendor. There it's more like, castles, duchies, goblins, farms, ghosts, knights.



Vradda, The Frostbitten Earth, is like a norse-saga type place with giants, pale elves, vikings and valkyrie war-maidens. A snowy wasteland of harsh warriors. The edge of the world, the realm of old-blood, ancient beasts and sorceries from before the rise of mankind. HEAVY FUCKING METAL. "And the wolf howled unbroken for eight moons, those who listened to his music knew: The wolf was the first to sense the coming of the great end, or the beginning of it."

The Gloaming MegaCastle is like a castlevania castle on an island that keeps expanding towards the mainland. dark creatures spill forth from there. The Dwarves have many legends about who rules it.

Olmir's northern half is wilderness and small monsterous kingdoms, and its southern half is different city-states ruled by different core D&D races. They once were an alliance, called the Alliance of Olmir, but too many betrayals and feuds caused them to each become independent.

South of Olmir are the war-torn valleys where Blackforge lies. Inside a volcanic mountain a society of gnomes craft marvelous artifacts. They trade weapons to the dragon worshiping barbarian tribes of the sundered valleys in exchange for protection.

East of all that lies the mysterious kingdom of Voronthra and down under rests the Held Red Desert, said to be entirely held above ground by a titan. It's psychadelic and Dune-esque.

My newest adventure, which might become its own campaign, using Old School Essentials, takes place in the great western island Eeroncres. It's intentionally very classic fantasy but with post-apocalyptic, demonic undertones and some other fun things.

The Seer Islands is a huge . It deserves it's own post. Until not long ago it was blooming and tropical, now it is a decaying european-weather group of islands.

Adonis is a huge jungle and is the pulp-fantasy type place. I imagine adventures here are like an Indiana Jones movie with a lot to discover, ancient civilizations and beings and whatnot. Can easily be its own whole campaign but I plan to use it as a high-level zone. 

The antediluvian empire is like Atlantis but not lame.

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